
Loot drops with less frequency but greater quality, and there’s a Paragon progression system for more experienced players once they get to the end-game which provides incentive to keep playing on. Thankfully players can import their saves from the previous Diablo 3 on PlayStation release, so they don’t have to start all the way from square one again if they don’t wish to.īlizzard has spent the last couple of years tweaking the core Diablo 3 gameplay, and these tweaks do create a more streamlined and generally enjoyable game in the Ultimate Evil Edition. This content is locked away for right at the end of the game, and as with any Diablo game it can feel like a grind to get there. But hey, I was too busy killing Clickers to care. Given that Shadows is such an entirely different game to Diablo 3, both in tone and theme, this inclusion doesn’t sit right with me at all. There’s also some equipment that’s exclusive to the PlayStation platform, called the Guise of the Colossi, which as you can guess takes inspiration from Shadows of the Colossus. Fighting off waves of Clickers, Bloaters and Stalkers is pure fan service, but it does work in the context of the game and adds some value to the game. And it’s in these Nephalem Rifts where players will find the reason to buy the PlayStation versions of this game over the Xbox releases – Blizzard has dropped a few of The Last Of Us’ enemies into the game to join the slaughter.

Most significantly there are now loot runs, in which players descent into randomised dungeons filled with enemies to slaughter and treasures to find. There’s also a new character in The Crusader, who is a handy fellow (or lass) with plenty of armour and some nice new tricks up his or her sleeve.

Every action-RPG skill you’ve ever developed will be tested if you ramp the difficulty of this puppy up. So, what’s new in the Ultimate Evil Edition? There’s a new chapter (Act V, and it’s a good one), and a higher level cap (70) to take the quest to new heights of danger.
